Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s objective is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook displaying Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras commence in selfie mode but you can toggle to the backside camera to showcase a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I eyed demonstrated just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One clever thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is watching their scenery, not them observing your bedroom.
This is v1, however, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles palm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger challenge with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to inject the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making flaps. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone all of a sudden, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then ultimately commencing the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they spotted their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as petite as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very blessed. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s objective is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook showcasing Messenger movie calls in activity:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras begin in selfie mode but you can toggle to the backside camera to demonstrate a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I spotted demonstrated just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One clever thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is eyeing their scenery, not them eyeing your bedroom.
This is v1, however, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [jiggles mitt to simulate lack of movie stabilization] thing goes away.” Those could help Messenger challenge with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making sways. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone all of a sudden, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then ultimately beginning the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want sustain and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. Tho’ Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they witnessed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as petite as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very blessed. Very glad.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s purpose is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook demonstrating Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras begin in selfie mode but you can toggle to the backside camera to showcase a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I eyed demonstrated just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One brainy thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is watching their scenery, not them observing your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is undoubtedly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles palm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger rival with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making sways. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone abruptly, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually beginning the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want sustain and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they spotted their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very blessed. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is most likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s objective is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook displaying Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras begin in selfie mode but you can toggle to the backside camera to demonstrate a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I eyed demonstrated just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One brainy thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is witnessing their scenery, not them watching your bedroom.
This is v1, however, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles forearm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger contest with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making flaps. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone abruptly, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then ultimately beginning the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want sustain and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they spotted their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as petite as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very blessed. Very glad.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s purpose is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook displaying Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras begin in selfie mode but you can toggle to the backside camera to demonstrate a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I eyed displayed just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One brainy thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is witnessing their scenery, not them observing your bedroom.
This is v1, however, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles arm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger contest with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making flaps. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone abruptly, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then ultimately kicking off the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. Tho’ Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they eyed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very glad. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s aim is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook showcasing Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras commence in selfie mode but you can toggle to the backside camera to demonstrate a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I spotted demonstrated just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One wise thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is eyeing their scenery, not them observing your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is undoubtedly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles arm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger challenge with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making flaps. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone abruptly, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually kicking off the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they witnessed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very glad. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is most likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s purpose is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook displaying Messenger movie calls in activity:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras commence in selfie mode but you can toggle to the backside camera to showcase a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I eyed showcased just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One brainy thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is observing their scenery, not them watching your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is undoubtedly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [jiggles arm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger contest with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making flaps. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone all of a sudden, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then ultimately commencing the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want sustain and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they eyed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as petite as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very blessed. Very glad.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is most likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s objective is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook showcasing Messenger movie calls in activity:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras embark in selfie mode but you can toggle to the backside camera to display a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I spotted demonstrated just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One wise thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is observing their scenery, not them eyeing your bedroom.
This is v1, however, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles arm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger contest with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making swings. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone all of a sudden, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually embarking the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they witnessed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as petite as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very blessed. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is most likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s purpose is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook demonstrating Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras embark in selfie mode but you can toggle to the backside camera to display a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I eyed displayed just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One wise thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is observing their scenery, not them watching your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [jiggles palm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger rival with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to inject the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making flaps. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone abruptly, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually commencing the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. Tho’ Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they eyed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very glad. Very glad.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is most likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s purpose is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook displaying Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras begin in selfie mode but you can toggle to the backside camera to demonstrate a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I spotted displayed just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One brainy thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is eyeing their scenery, not them watching your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is undoubtedly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [jiggles forearm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger rival with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making sways. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone all of a sudden, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then ultimately beginning the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want sustain and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. Tho’ Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they spotted their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very glad. Very glad.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s aim is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook showcasing Messenger movie calls in activity:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras embark in selfie mode but you can toggle to the backside camera to display a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I spotted displayed just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One clever thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is watching their scenery, not them eyeing your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles mitt to simulate lack of movie stabilization] thing goes away.” Those could help Messenger rival with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making swings. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone abruptly, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually commencing the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. Tho’ Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they eyed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very glad. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s aim is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook demonstrating Messenger movie calls in activity:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras commence in selfie mode but you can toggle to the backside camera to demonstrate a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I eyed demonstrated just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One wise thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is witnessing their scenery, not them eyeing your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles palm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger challenge with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making swings. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone all of a sudden, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually embarking the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want sustain and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they witnessed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very glad. Very glad.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s objective is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook showcasing Messenger movie calls in activity:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras commence in selfie mode but you can toggle to the backside camera to demonstrate a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I spotted showcased just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One clever thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is watching their scenery, not them eyeing your bedroom.
This is v1, however, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles forearm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger rival with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making sways. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone all of a sudden, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually embarking the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want sustain and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they witnessed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as petite as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very blessed. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s aim is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook demonstrating Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras begin in selfie mode but you can toggle to the backside camera to display a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I spotted showcased just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One clever thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is observing their scenery, not them observing your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles mitt to simulate lack of movie stabilization] thing goes away.” Those could help Messenger contest with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making flaps. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone all of a sudden, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually beginning the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want sustain and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they eyed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very blessed. Very glad.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s purpose is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook demonstrating Messenger movie calls in activity:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras commence in selfie mode but you can toggle to the backside camera to display a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I eyed displayed just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One wise thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is witnessing their scenery, not them witnessing your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is undoubtedly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [jiggles arm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger rival with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making flaps. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone abruptly, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually kicking off the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. Tho’ Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they eyed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very glad. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s objective is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook showcasing Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras begin in selfie mode but you can toggle to the backside camera to showcase a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I spotted demonstrated just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One wise thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is observing their scenery, not them witnessing your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [jiggles arm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger rival with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to inject the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making sways. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone abruptly, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually kicking off the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. Tho’ Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they eyed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as petite as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very glad. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is most likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s purpose is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook displaying Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras commence in selfie mode but you can toggle to the backside camera to showcase a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I eyed showcased just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One brainy thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is eyeing their scenery, not them observing your bedroom.
This is v1, however, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [jiggles arm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger challenge with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making sways. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone abruptly, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually commencing the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want sustain and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they witnessed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very blessed. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is most likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s purpose is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook showcasing Messenger movie calls in act:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras commence in selfie mode but you can toggle to the backside camera to demonstrate a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I witnessed showcased just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One wise thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is watching their scenery, not them observing your bedroom.
This is v1, however, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles forearm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger challenge with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making sways. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone all of a sudden, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then eventually kicking off the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they witnessed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as petite as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very glad. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s aim is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook displaying Messenger movie calls in activity:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras embark in selfie mode but you can toggle to the backside camera to demonstrate a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I witnessed demonstrated just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One clever thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is watching their scenery, not them eyeing your bedroom.
This is v1, however, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is undoubtedly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles forearm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger contest with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to inject the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making swings. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone all of a sudden, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then ultimately embarking the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. However Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they witnessed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very glad. Very glad.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is very likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi, TechCrunch
Facebook Messenger Launches Free VOIP Movie Calls Over Cellular And Wi-Fi
It’s not polite to call someone out of the blue anymore. Best to text them very first. That’s why Facebook thinks movie calling will live naturally inwards Messenger. Today, Messenger is launching free VOIP movie calling over cellular and wifi connections on iOS and Android in the U.S., Canada, UK, and fifteen other countries.
Facebook’s purpose is to connect people face to face no matter where they are or what mobile connection they have. With Messenger, someone on a fresh iPhone with strong LTE in San Francisco could movie talk with someone on a low-end Android with a few bars of 3G in Nigeria.
Here’s a quick movie from Facebook displaying Messenger movie calls in activity:
Facebook very first introduced desktop movie calling in partnership with Skype in 2011, but eventually built its own movie call infrastructure. Bringing it to mobile could Messenger a serious competitor to iOS-only FaceTime, clunky Skype, and less-ubiquitous Google Hangouts.
With six hundred million Messenger users and 1.44 billion on Facebook, the fresh VOIP movie feature has a massive built-in audience. Mark Zuckerberg said on last week’s Facebook earnings call that Messenger already accounts for 10% of global mobile VOIP calls. He believes free, high audio quality VOIP will displace traditional phone calling, and movie calling could accelerate that.
Messenger has no plans to charge for audio or movie calling. Instead, it knows more messaging drives lock in with Facebook’s News Feed where it makes tons of money from ads. Facebook Messenger’s Head Of Product Stan Chudnovsky who led the movie calling feature tells me, “Whatever’s good for Messenger is good for Facebook as a company.”
Messenger Face-To-Face Time
Movie calling in Messenger will become available today for iOS and Android users in Belgium, Canada, Croatia, Denmark, France, Greece, Ireland, Laos, Lithuania, Mexico, Nigeria, Norway, Oman, Poland, Portugal, the United Kingdom, the U.S. and Uruguay. More regions will be added in the coming months.
If you have access, you’ll see the movie camera icon in the top right corner when you’re having a Messenger talk with a friend who can be called. Tapping it starts a movie call, which opens when the recipient accepts. Cameras begin in selfie mode but you can toggle to the backside camera to demonstrate a friend what you’re doing.
Messenger will adjust the quality of the call according to your connection. The demo I witnessed displayed just a hint of pixelation and strong framework rate with two bars of LTE service in SF. It’s effortless to switch to just VOIP audio, and Facebook will gracefully notify you if the connection weakens to where movie won’t work. It’s all free on Facebook’s side, and users will only be charged for data use by their mobile operator, which they can avoid by using Wi-Fi.
One wise thing Messenger permits is for one person to turn off their movie feed to make the other person’s high quality. This way if you’re sitting at home and a friend is on a mountain in Norway, you can give them the extra bandwidth because what matters is eyeing their scenery, not them watching your bedroom.
This is v1, tho’, and Chudnovsky said the Messenger team was working on a bunch of secondary features I asked about, including group movie calling and movie stabilization. “Group movie calling is certainly a use case that a lot of our people might be interested in at some point…[and] it would be a big deal if the entire [wiggles arm to simulate lack of movie stabilization] thing goes away.” Those could help Messenger rival with Google’s Hangouts, which is packed with bells and whistles.
A big question raised by the launch is whether this could pave the way for Facebook to come in the mobile livestreaming market, where Meerkat and Twitter’s Periscope are making swings. “We’re building infrastructure that will permit us to do anything we want with video” Chudnovsky explains. Still he wouldn’t say if Facebook’s moving in the livestreaming direction. “We’re not thinking about what our 2nd, third, fourth, and fifth steps will. We’re goingto look at the data and determine what we need to do. there’s are twenty different ways we can take it.”
Perhaps the most glaring omission for now is that mobile Messenger users can’t movie call with desktop Facebook users, but Chudnovsky says that should be patched relatively soon. On mobile, he thinks movie calling in Messenger will be much more convenient than having to either movie call someone abruptly, or switch apps. “You don’t have to close it, go to another app, launch that app, connect with them in that other app, and then ultimately beginning the call with brain harm from how you’re actually doing it.”
Software Is Eating Phones…And Data Plans
Chudnovsky knew Facebook needed to build mobile movie calling after doing feedback sessions about Messenger’s audio calling feature. “Unprompted, a lot of people said ‘we’d like to have a face-to-face conversation over Messenger” he tells me.
Building movie into a talk app means these conversations can be emergent, spontaneous practices, rather than scheduled occurrences. “Everything starts from a text conversation these days” Chudnovsky explains. “I’m not going to call you any more. I’m going to text you and ask if you have three minutes for a phone call.” Instead they can text in Messenger, and switch to movie with one tap.
This will also let Facebook promote Messenger movie calling without being too annoying. For example, Chudnovsky imagines two people Messenger text talking for hours, one in a hotel room in NY, another in a room in Paris, both on Wi-Fi. Messenger could notify them that they could turn their talk into a movie call for free. It will let them go out and find the feature if they’re on on a cellular connection, but will remind them they could have a more vivid connection for free when possible.
This is all part of Facebook’s philosophy that its products have to be good enough to grow without massive cross-promotional help. It’s often let products like Facebook Deals or Home die rather than pester its almost one and a half billion people to use them. “It’s survival of the fittest inwards the company. Only products and features people actually want get through and that’s how the product keeps getting better and better” Chudnovsky exposes. Hocking something that doesn’t work? “That’s not our mojo”, he says.
Protecting people from their own data usage will be significant for the feature. Tho’ Facebook offers a way to disable auto-play of News Feed movies when you’re not on Wi-Fi to save people’s data plans, some users who didn’t still felt burned when they witnessed their bills.
The Messenger team has done extensive work to attempt to crunch the data needed for movie calling as puny as possible. When I asked how Messenger compares to Skype or Hangouts’ data usage, Chudnovsky wouldn’t be specific but said “We’ve been doing a lot of benchmarking and we’re very blessed. Very blessed.”
Overall, Messenger’s voice and movie quality were strong despite an imperfect mobile connection. And since everyone you know is most likely already on Facebook and connected to you, and you can lightly find fresh contacts there, Messenger could take the hassle out of simulating a face-to-face conversation. Chudnovsky concludes, “This is what Facebook is supped to be doing, which is removing friction from everything.”